aka Lana

Bureaucrat Founder
  • I live in Russia, Kaliningrad
  • I was born on October 6
  • My occupation is Marketer
  • I am Female
  • LanaHC

    Space Arena 1.16

    January 21, 2019 by LanaHC

    Hey, guys! 
    We're ready to release the update. Space Arena 1.16 is:
    Fixed bug with unbalanced weapons and fixed experience accrual at level 54 in the “Fleet arena”.  Also, we fixed small bugs. So for Android, it's available for 1% players. 
    And we continue to work on the class battles! 

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  • LanaHC

    New Mjollnir

    January 16, 2019 by LanaHC

    We're coloring the Mjollnir. Our artist almost finishes him.

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  • LanaHC

    Herocraft on Holiday!

    December 28, 2018 by LanaHC

    Herocraft on holiday
    Not many of you know that we have a long holiday from  30 December to 8 January. We will celebrate the New Year and our Christmas (7 January in Russia). So we can't communicate with you these days. So, we'll back on 9 January. Happy New Year!

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  • LanaHC

    We fixed bugs

    December 6, 2018 by LanaHC

    We're preparing another update for December. We fixed a lot of bugs: changed the problem with the zoom on the construct's screen, fixed the daily challenge and added the approving screen for the fight. 
    We also removed the record of the fight, because the Everplay closed. 
    And we continue to work on the Class Battles, we plan to release it in the begin of 2019. 

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  • LanaHC

    Hey guys! We have prepared a big update of Space Arena 2.0 for you. The release is planned for the begin of 2019 but for now, we would like to tell you about the new chips and how they were created.

    At the beginning of this year, we're faced with the task of expanding the gameplay. The game shouldn't stop when all victories are achieved. Especially when new levels aren't released as often as we would like. Besides, we already had a successful experience in creating an update based on community ideas, so we began to study comments on Reddit, Discord, and Facebook.

    We have processed your offers within several days and selected those that best fit the project's intent. Often there were requests to add the ability to control the fight but then t…

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